A) SetOfAttributes
B) Attributes
C) OptionsSet
D) AttributeSet
Correct Answer
verified
Multiple Choice
A) onOrientationChanged
B) onSizeChanged
C) onConfigurationChanged
D) None of the above
Correct Answer
verified
Multiple Choice
A) surfaceSizeChanged
B) surfaceOrientationChanged
C) onSizeChanged
D) surfaceChanged
Correct Answer
verified
Multiple Choice
A) AudioManager.STREAM
B) AudioManager.MUSIC
C) AudioManager.STREAM_MUSIC
D) AudioManager.SYMPHONY
Correct Answer
verified
Multiple Choice
A) getCanvas
B) createCanvas
C) newCanvas
D) lockCanvas
Correct Answer
verified
Multiple Choice
A) stack
B) nest
C) position
D) layer
Correct Answer
verified
Multiple Choice
A) More complex games might play many sounds at the same time. SoundPool.Builder's setMaxStreams method takes an argument that represents the maximum number of simultaneous sound streams that can play at once.
B) A SparseIntArray maps integer keys to integer values. HashMap<Integer, Integer> is similar to-but more efficient than-a SparseIntArray for small numbers of key-value pairs.
C) Each sound ID can be used to play a sound (and later to return its resources to the system) .
D) SoundPool method load receives three arguments-the application's Context, a resource ID representing the sound file to load and the sound's priority.
Correct Answer
verified
Multiple Choice
A) streams
B) players
C) tools
D) None of the above
Correct Answer
verified
Multiple Choice
A) Draw
B) PaintSettings
C) Paint
D) DrawSettings
Correct Answer
verified
Multiple Choice
A) Effects
B) SoundPool
C) EffectsPool
D) SoundManager
Correct Answer
verified
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